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CoolMiniOrNot GGP-004 CMNGGP004 Unfair

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About this deal

The Landlord’s Game existed in two separate versions. The first was essentially modern-day Monopoly. The players moved around the board, swallowing up every space worth of property they could and slowly grinding the other players down to the point where they were forced to sell their own lands, with the winner being whoever ended up with everything at the end. This was the version that players would first be introduced to and was supposed to represent the then-current system that Americans were living under. Board games can have an emotional effect on people. Whether you’re this close to flipping the table or you’re in a mild state of zen, chances are you got to this point because of your decisions and the decisions of others. Unfair and Funfair tend to be on opposing ends of this spectrum, as described here. Unfair Next, you score all of your Blueprint cards. Gaining the points shown on the card for the basic requirement if your park matches what is listed on the card. If you complete the basic portion you can also score the bottom bonus section, if you also have all of the requirements listed for the bonus. For every Blueprint card where you didn’t meet the requirements listed in the basic section, you lose ten points. Funfair certainly has all the good theme park building vibes going on that was present in its predecessor Unfair. The “take that” element present in Unfair has been removed. The gameplay has been streamlined and the game is now a family-friendly affair. The negative city cards have been removed as have the event cards. The resulting game is a fun and fair (sorry, couldn’t resist) game about building the best theme park. Think of a popular theme park building video game come to board game form.

If you prefer not to have other players meddling in your affairs, then Funfair is probably more up your alley. However, if you love a game with more variety and the ability to mix games up from one to the next, Unfair is where it’s at. But now that you know the differences between the two, I’ll leave the final decision up to you. There are many types of gamers in the world, but two stand out in regards to these games. First, there’s the player who likes to compete. They like to sabotage their opponents and are OK with a little foul play directed at them in return. On the other hand, there are folks who would prefer you kept your distance and didn’t mess with their stuff. In essence, this is probably the biggest difference between Unfair and Funfair. Unfair

Reviews

Event cards we’ve already covered. These go into your hand and do count for the hand limit at the end of the turn. Would I recommend this game? If you like games that contain a take-that element 100% get this game your group will love it.

The scoring section now explicitly states that attractions over 25 cards score the maximum points regardless of size. Besides just learning the cards, there’s another perhaps even easier way to reduce or remove the nastiness of Unfair and that’s through the Game Changer cards. These aren’t house rules that someone made up but rather actual official rule variants that the designer felt were important to include with the game so that it would appeal to a broad range of gamers. Gain blueprint cards which can provide big points if the conditions detailed on the card aresatisfied Tabletop games have come a long way since the 1930s when the Parker Brothers first unleashed the game of Monopoly onto the world. We’ve seen massive innovations in play and design across the industry, whole new genres lift their heads from the primordial soup and designs that would literally not have been possible at the time Monopoly was first published. I will honestly say, our first two-player game of Unfair was like this. Deanna saved up two events for the last round of the game and played both of them on me. These two cards undid all of the work I had done during the entire game to complete two difficult blueprints. Those two card plays cost me over sixty points when we got to end game scoring. At that point, I had determined that I didn’t like Unfair at all. I felt like it took all of the great stuff from Funfair and ruined it with nasty take that event cards.

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During scoring, you are awarded points for a few different things. First up is Attraction Size. For each of your attractions count up the number of icons on the attraction and all of its upgrades. This total is compared to a chart to see how many points that attraction is worth. The more icons the more points, with the difference in points escalating as you go up the scale. Now that we have a very light understanding of Unfair, let’s walk through the components of the game and a round of play. Each round starts with an event phase in which players will draw and play any event cards they desire. Event cards have two options that are usually played during the event phase and do all sorts of things from granting you extra income to demolishing opponents upgrades in their park. Also, each round a city event is played during this phase. The first few rounds are always nice and positive but the last four rounds usually contain negative events for all players. It’s not called Unfair for nothing! In general, Americans weren’t massive fans of being taxed. Georgism wanted to tax the value of the land itself across the country to fund the American government, after which any leftover funds could then be equally and fairly distributed among the citizens of the state. This was a pretty enticing system for a lot of progressive political leaders because it was seen to motivate land cultivation, it put money in the hands of those who had low socioeconomic standing and it got rid of the idea that landowners and landlords held all the power of the land that citizens used despite not really contributing to anything that was made on that land. This leaves us with the Elephant Pen in the Theme Park: the take that nature of this game. This is the most controversial aspect of Unfair and something that people disliked enough that Good Games Publishing decided to make a more friendly version of the game in Funfair. If you like Monopoly, more power to you. No-one should shame you for enjoying something. But if you’re at a gathering of family and friends deciding on a game to play and someone suggests Monopoly, you might notice someone around the table roll their eyes or grimace at the suggestion. And honestly? They’ve probably got their reasons.

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